A downloadable project for Windows, macOS, and Linux

A simulation following Newtons laws of gravity. Each planetary body (sphere) has a mass proportional to its radius. Each planetary body pulls all other planetary bodies towards itself. The more massive a planetary body is, the stronger it can pull other planetary bodies towards itself and the more it will resist being pulled by other planetary bodies.

Published 4 days ago
StatusReleased
CategoryOther
PlatformsWindows, macOS, Linux
Authormappling
GenreSimulation
TagsGodot, Gravity, Minimalist, Physics

Download

Download
3_body_problem.dmg 70 MB
Download
3_body_problem.x86_64 79 MB
Download
3_body_problem.exe 96 MB

Install instructions

Since I have not paid for an Apple or Microsoft certificate, your computer may prevent this app from running. For Apple devices, you can allow this app to run by going to System Settings > Privacy and Security, and granting this app permission to run.

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